Arabic Dagger (PBR)
I made this piece to challenge my Zbrush skills & PBR workflow. Lowpoly model was created in Maya, then taken into Zbrush to sculpt a highres mesh with hand drawn alpha map embossing and sculpted details. The model was then taken into substance painter 2 for baking and texture creation.
5.7k Tris (blade = 2.8k, sheath = 2.9k)